Author |
Message |
Topic: LSA Radzymin '44 mod |
Tejszd
Replies: 95
Views: 47518
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Forum: Close Combat Last Stand Arnhem Posted: Sat Apr 22, 2023 4:54 am Subject: Re: LSA Radzymin '44 mod |
Aetius wrote (View Post):
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Thanks for the compliment,
As posted above i'm working on V3.01 now, if you have some feedback don't hesitate to let me know.
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Looking forward to the next release as you continue to tweak the mod! |
Topic: Last Stand Arnhem v6.00.04 patch |
Tejszd
Replies: 1
Views: 1494
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Forum: Close Combat Last Stand Arnhem Posted: Thu Aug 18, 2022 11:47 pm Subject: Re: Last Stand Arnhem v6.00.04 patch |
Thank you Matrix and Steve for doing the LSA patch!
Thank you to the mod makers and players who posted on the amatrix forums to get them to the above changes! |
Topic: LSA Radzymin44 mod bugs and mistakes |
Tejszd
Replies: 54
Views: 21283
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Forum: Close Combat Last Stand Arnhem Posted: Wed May 25, 2022 12:55 am Subject: Re: LSA Radzymin44 mod bugs and mistakes |
Pzt_Kanov wrote (View Post):
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I thought vehicle battlegroup speed>infantry battlegroup speed. I managed to beat the infantry regiment but now this Tank Brigade is lagging behind. Was it because it had lower cohesion than the attacking germans? or are germans inherently faster than soviets in this mod? or maybe another unknown variable?
It didn't affect me much particularly, I just find it curious that an armored unit was outpaced by a foot unit.
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If the BG's are rated at the same speed the tie goes to the Germans in the base CC games. I do not think there is any way in the config files to change which side has this advantage. |
Topic: War in Ukraine? |
Tejszd
Replies: 999
Views: 161969
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Forum: The Mess Posted: Mon May 16, 2022 1:54 am Subject: Re: War in Ukraine? |
Finland and Sweden want to join NATO as neither of them want to be the next country Putin decides to save from the West by bombing their cities and shooting those who didn't run away early enough... |
Topic: LSA Angriff mod V1.01 released |
Tejszd
Replies: 15
Views: 14013
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Forum: Close Combat Last Stand Arnhem Posted: Mon Apr 18, 2022 3:22 am Subject: Re: LSA Angriff mod V1.01 released |
Thank you to the mod team! |
Topic: Angriff - Stalingrad mod for LSA |
Tejszd
Replies: 53
Views: 28601
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Forum: Close Combat Last Stand Arnhem Posted: Sat Mar 12, 2022 4:19 pm Subject: Re: Angriff - Stalingrad mod for LSA |
Thanks for the update ScnelleMeyer.
Thank you to the whole mod team for all the effort/work getting it to this point!! |
Topic: Dieppe Mod for Gateway to Caen in the works |
Tejszd
Replies: 24
Views: 16452
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Forum: Mods by Buck and Pete Posted: Wed Feb 02, 2022 10:40 pm Subject: Re: Dieppe Mod for Gateway to Caen in the works |
Thanks for the update Pete and reminder to check the Facebook page; https://www.facebook.com/buckandpete/
It's looking good! |
Topic: Battle of Berlin v1.0 |
Tejszd
Replies: 62
Views: 102054
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Forum: Close Combat The Longest Day Posted: Wed Feb 02, 2022 5:30 pm Subject: Re: Battle of Berlin v1.0 |
No offense taken Sapa!
Glad you're still checking in on the CC world but like you said the real world gets priority.
Taking care of your mom definitely trumps everything else. Sorry to hear that news.... |
Topic: Better, More Active AI the Re-Releases - DIFFLEVEL |
Tejszd
Replies: 11
Views: 7446
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Forum: Tech Support Posted: Tue Feb 01, 2022 5:45 am Subject: Re: Better, More Active AI the Re-Releases - DIFFLEVEL |
Thank you for posting this! |
Topic: Battle of Berlin v1.0 |
Tejszd
Replies: 62
Views: 102054
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Forum: Close Combat The Longest Day Posted: Thu Jan 27, 2022 1:15 am Subject: Re: Battle of Berlin v1.0 |
It was missed that you replaced the English voicecue for the Germans with Danish/Norwegian voices....
The voice file can be easily added but it could take some work to edit the data files so that just soldiers/teams that are part of 11. SS Freiwilligen-Panzergrenadier-Division Nordland in game BattleGroups are changed; - 11.SS / 23. PzGr "Norge" = Norway - 11.SS / 24. PzGr "Danmark" = Denmark
LSA I believe includes a Dutch voice file which could be used too if there are soldiers/teams specifically for the BattleGroup; - 23.SS-Freiw.-Pz.Gren.Div "NL" = Dutch |
Topic: TLD/WAR Der Kessel Mod v 1.0 Official Download |
Tejszd
Replies: 18
Views: 19333
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Forum: Close Combat The Longest Day Posted: Sat Jan 22, 2022 8:53 pm Subject: Re: TLD/WAR Der Kessel Mod v 1.0 Official Download |
Hopefully the patch helps....
Is there any error messages?
Is it always at the end of battle or during?
If/when during battle is it when a vehicle is destroyed or when there is an air strike for examples? |
Topic: Angriff - Stalingrad mod for LSA |
Tejszd
Replies: 53
Views: 28601
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Forum: Close Combat Last Stand Arnhem Posted: Fri Jan 21, 2022 3:53 am Subject: Re: Angriff - Stalingrad mod for LSA |
Like the unit icon colours! |
Topic: Close Combat Wacht am Rhein Update 5.50.34 Released |
Tejszd
Replies: 0
Views: 7653
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Forum: Close Combat Wacht am Rhein Posted: Sun Jan 16, 2022 5:12 am Subject: Close Combat Wacht am Rhein Update 5.50.34 Released |
Steve posted on the Matrix forum that contains 1 bug fix; https://www.matrixgames.com/forums/tm.asp?m=5129105&mpage=1&key=�
* Fixed post-battle crash the could occur when at least one wreck was created for a side that also had air support. |
Topic: Close Combat The Longest Day Update 5.50.34 Released |
Tejszd
Replies: 0
Views: 1343
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Forum: Close Combat The Longest Day Posted: Sun Jan 16, 2022 5:09 am Subject: Close Combat The Longest Day Update 5.50.34 Released |
Steve posted on the Matrix forum that v5.50.34 contains 1 bug fix; https://www.matrixgames.com/forums/tm.asp?m=5129105&mpage=1&key=�
* Fixed post-battle crash the could occur when at least one wreck was created for a side that also had air support. |
Topic: How to do for stoping the shaking and jittering of my CCTLD? |
Tejszd
Replies: 1
Views: 1440
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Forum: Close Combat The Longest Day Posted: Wed Jan 12, 2022 5:10 am Subject: Re: How to do for stoping the shaking and jittering of my CC |
Have you applied the latest TLD patch?
CloseCombatTheLongestDay-UpdateComp-v5.50.33.1.exe |
Topic: Kharkov H2H GC AAR |
Tejszd
Replies: 6
Views: 10918
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Forum: Kharkov Posted: Tue Jan 11, 2022 4:55 pm Subject: Re: Kharkov H2H GC AAR |
Thanks for the write up on the mod! |
Topic: Battle of Berlin v1.0 |
Tejszd
Replies: 62
Views: 102054
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Forum: Close Combat The Longest Day Posted: Thu Jan 06, 2022 10:16 pm Subject: Re: Battle of Berlin v1.0 |
There a more TLD mods out there. Below is what I have installed;
Battle for Caen Battle for Tunisia Battle of Berlin Bloody Omaha CC5 Classic - was part of TLD but removed later Der Kessel Kharkov La Batalla del Ebro Meuse Okinawa Stalingrad Tarawa |
Topic: LSA Radzymin '44 mod |
Tejszd
Replies: 95
Views: 47518
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Forum: Close Combat Last Stand Arnhem Posted: Mon Jan 03, 2022 5:21 am Subject: Re: LSA Radzymin '44 mod |
Thank you Mooxe for the installer!
Thank you Aetius for the mod! |
Topic: LSA GJS 9.9 |
Tejszd
Replies: 9
Views: 5191
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Forum: Close Combat Last Stand Arnhem Posted: Tue Dec 28, 2021 12:37 am Subject: Re: LSA GJS 9.9 |
Thank you GameRat! |
Topic: CloseCombat-CrossofIron-UpdateComp-v3.06.03.00 Available! |
Tejszd
Replies: 0
Views: 1523
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Forum: Close Combat Cross of Iron Posted: Sat Dec 11, 2021 12:28 am Subject: CloseCombat-CrossofIron-UpdateComp-v3.06.03.00 Available! |
On the Matrix COI forum Steve posted that there is new COI patch available; https://www.matrixgames.com/forums/tm.asp?m=5114105&mpage=1&key=�
Changes:
* Fixed an issue where loading mods using /D command line option would not work correctly. |
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